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Open Source: Excellent Easy To Use iPhone Sliding View Control

A couple of weeks ago I mentioned the excellent ViewDeck sliding view controller (which btw has undergone a number of updates).  Thanks to the Path 2 and Facebook apps similar sliding views seem to be becoming very popular, and they definitely make for an excellent wa for users to switch between screens.

Recently I came across another excellent sliding view controller which is somewhat more lightweight, but mainly there are differences in usage, and a few small things in the implementation that make this control unique.

Example Source Code: A Cocos2D Color Picker Extension Designed Specifically For The iPad

Some time ago I mentioned some excellent color picker controls for UIKit based apps.  For the most part these were basically variations on the controls that you’d typically see on the desktop for picking colors.  I’ve also mentioned the terrific Cocos2D extensions project.

Recently i came across a color picker control created for use within Cocos2D based apps that works a little bit different from those previously mentioned controls designed for for drawing apps on the iPad.

Open Source: Library For Easy iCloud Image And Document Transfers With A Blocks Based Syntax

I have mentioned some excellent libraries for simplifying the use of the new iOS 5 iCloud feature like this excellent library for synching NSUserDefaults to the iCloud with one line of code, and a library for managing a photo gallery stored in the iCloud.

The functionality of this library is a bit more basic, but like the other mentioned libraries I like how easy it is to use.

Giveaway: Get A Unity 3D Or iOS Book (There Will Be 6 Winners) – Enter Here!

UPDATE: This contest is now closed, and winners being drawn.  Thanks to all!

After the great success of our recent giveaway with the App design vault I have teamed up with Packt Publishing and wear organizing a giveaway where six lucky winners can pick up a copy of their choice between four great selling books on developing with Unity and iPhone.

Keep reading to find out how you can be one of the Lucky Winner.

Interesting iPhone And iPad App For Easier OpenGL ES 2.0 Learning And Development

OpenGL ES is one of the more complex topics that I’ve covered on this blog.  I’ve mentioned some excellent OpenGL ES 2.0 tutorials for absolute beginners, and going from beginner to advanced covering topics such as basic texturing, and shader creation.

Today I came across a new app that is both helpful for beginners learning OpenGL ES 2.0, and for more advanced OpenGL ES developers looking tweaking their vertex and fragment shaders.  There are a number of OpenGL ES 2.0 coding examples included with the app.