Search Results for: cocos2d+iphone+tutorial

Tutorial: Using Cocos2D iPhone and Box2D To Easily Create A Platform Game

Box2D is a great physics engine, but while there are some iOS code examples out there – there really aren’t too many tutorials around utilizing the iOS platform that also demonstrate the fundamental principles used by the engine.

I’ve found one tutorial that does a great job of explaining some of the more intermediate Box2D tutorial topics utilizing Cocos2D iPhone – specifically addressing Forces, Ray Casts and Sensors.  I previously mentioned the first part of this tutorial which was created using LevelHelper and SpriteHelper (which are not required for this portion of the tutorial).

Tutorial: Building A Solitaire Board Game With The iOS SDK

With all the tutorials that have been posted on this site demonstrating how to use different iOS game engines to create games a new user may think that these game engines are the only way to go – and everything you learned in those beginner iPhone development books like the basics of animating UIViews was completely unsuitable for gaming.

News: Open Source iOS Game Engine Updates Roundup

Game engines are a topic that I have brought up many times on this site, including an open source iOS game engine list.

You may have noticed the overwhelming amount of information on this site featuring Cocos2D.  Well that’s simply because Cocos2D has the biggest community and thus the most information.  There are other quality open source game engines available, and you may want to look at other alternatives if you are having difficulty with Cocos2D or just starting out.

Best Resources In iOS Development – August 22nd, 2011

Welcome to the site, another week has gone by, and this week Apple released yet another update to the iOS SDK beta.

This week’s resources include a UIView transitions library enabling some very slick transitions, a brilliant demonstration of many different core animation techniques, the conversion of some Cocos2D iPhone tutorials to the cross-platform Cocos2D-X and more.

Here are the resources listed in order of popularity:

Tutorials: Cocos2D Game Tutorials Converted To Cross Platform C++ Cocos2D-X

In the past I’ve mentioned the Cocos2D-X open source project.  For those unfamiliar with Cocos2D-X, Cocos2D-X is a cross-platfrom C++ implementation of the Cocos2D engine for creation of games that can run on iOS, Android, Windows, and others from a single code base.

One developer has been nice enough to convert several Cocos2D tutorials to Cocos2D-X so that you can take a look at the C++ code on yourself.   They’ve included all the Android build files and Xcode project files so you should be able to get things running quickly on iOS and Android devices.