Search Results for: In+App+Purchase

Tutorial: In App Purchase Implementation And Testing

In app purchases were implemented in iPhone OS 3.0 and quickly became a great way to increase revenue for many app developers.  What’s interesting is that even though it’s been over a year since this feature was first implemented I still see many searches on this site regarding in app purchases so I am always on the lookout for some good info on implementing in app purchases.

3 Interesting Little Known iOS Game Engines

Recently after posting about cross platform iOS and Android development, and updating the iPhone development on Windows page I received information about some interesting game engines, and tools.  I will be adding these game engines to the listings on this site as all have been used in apps already in the app store.

Please feel free to share about any other game engines you know of that are being used in iPhone and iPad apps, I would like to make the listings on this site as complete as possible.

In-Depth Corona SDK Review From Developer Of Popular Doodle Dash

I recently wrote about several cross-platform iOS and Android development tools, and mentioned the Corona SDK.

Developer of the popular Doodle Dash game, John Beebe (a game that made it all the way up into the top 25 app store apps – that’s a lot of downloads!) has written an in-depth review on Corona SDK.  What makes John’s perspective interesting is that he has never taken a programming course, but rather programs with rapid development tools like Corona, and previously had used Game Salad.

Official Flash CS5 Support For iPhone Packager Announced – Designers Rejoice

Yesterday I posted about how Apple had changed their review guidelines, and had decided to reverse their policy on third-party development tools.

Well, it didn’t take too long, and Adobe has already announced that they will be continuing development on their Flash CS5 iPhone packager. I know some Flash designers who were upset when they had purchased the CS5 edition for a small fortune just for iPhone support, and shortly thereafter found out that future support for the iPhone had ended.

Boost iOS App Sales With Bulk Education Discounts

Something that is searched for quite often on this website are ways to boost iPhone and iPad app sales.  Marketing iOS apps has become an extensive business, and can cost quite a bit of money.  So whenever I see something that can boost app sales without any cost I think it’s worth mentioning.